How did you integrate technologies - software, hardware, and online - in this project?
Three specific forms of technology were used in the development of this project. First, the Internet was used to research various science kids magazines. Research was conducted in order to see conventions on these types of magazines, as well as to observe the method in which these magazines promoted interest in the readers and generated revenue (bright colors, cool pictures, large font size, and interesting articles). After observing this, I was able to create a magazine that I thought would be visually appealing to students' and contain fun, interesting articles which could be discussed in classrooms. Second, the editing software known as Publisher was used. Microsoft Publisher is an entry-level desktop publishing application from Microsoft which emphasizes its page layouts and design templates. A template was provided for me regarding the general format for the magazine, and from there I picked out different colors, fonts, sizes, and formatting options to develop my product. The third piece of technology utilized in the development of this project was an iPhone 6, which deems decent quality and resolution, to capture photos of Skyler experimenting and completing her research project. Since I know how my phone works and I use it every day, it was fairly easy to take numerous pictures in all different angles/shots of Skyler in action. From there, I cut the most unimportant photos out and kept the ones to be used throughout the two page article in the magazine.
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